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References
- 1
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James Foley, Andries van Dam, Steven Feiner, and John Hughes, Computer Graphics: Principles and Practice, 2nd edition, Addison-Wesley
Publishing, 1990.
- 2
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Mark Kilgard, ``Programming X Overlay Windows,'' The X Journal,
SIGS Publications, July 1993.
- 3
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Jackie Neider, Tom Davis, Mason Woo, OpenGL Programming Guide:
The official guide to learning OpenGL, Release 1, Addison Wesley, 1993.
- 4
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OpenGL Architecture Review Board, OpenGL Reference Manual: The
official reference document for OpenGL, Release 1, Addison Wesley, 1992.