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References

1
James Foley, Andries van Dam, Steven Feiner, and John Hughes, Computer Graphics: Principles and Practice, 2nd edition, Addison-Wesley Publishing, 1990.

2
Mark Kilgard, ``Programming X Overlay Windows,'' The X Journal, SIGS Publications, July 1993.

3
Jackie Neider, Tom Davis, Mason Woo, OpenGL Programming Guide: The official guide to learning OpenGL, Release 1, Addison Wesley, 1993.

4
OpenGL Architecture Review Board, OpenGL Reference Manual: The official reference document for OpenGL, Release 1, Addison Wesley, 1992.


mjk@asd.sgi.com
Wed Oct 19 18:11:46 PDT 1994