hide random home http://www.newtek.com/3d/tutorial/mathmorf/mathmorf.html (Amiga Plus Extra No. 5/97, 05/1997)

Using the MathMorph Plug-in to Make a Fish Swim


Goals: The purpose of this tutorial is to introduce you to the power of the MathMorph plug-in. The math used in this tutorial is simple enough that anyone can do it.
Subjects: MathMorph plug-in.
Level: Intermediate and advanced users.
Version: LightWave 5.0 (Check Software Updates for the latest version.)

Overview:

  1. Making the object (Start here.)
  2. Setting up the basic motion
  3. Fine tuning the motion

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