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References

1
Allen Akin, ``Analysis of PEX 5.1 and OpenGL 1.0,'' Silicon Graphics, August 3, 1992.

2
Paul Haeberli, Kurt Akeley, ``The Accumulation Buffer: Hardware Support for High-Quality Rendering,'' Proceedings of SIGGRAPH '90, August 1990, pp. 309-318.

3
Phil Karlton, ``Integrating the GL into the X Environment: A High Performance Rendering Extension Working with and Not Against X,'' The X Resource: Proceeding of the 6th Annual X Technical Conference, O'Reilly &Associates, Issue 1, Winter 1992.

4
Patricia McLendon, Graphics Library Programming Guide, Silicon Graphics, 1991.

5
Jackie Neider, Tom Davis, Mason Woo, OpenGL Programming Guide: The official guide to learning OpenGL, Release 1, Addison Wesley, 1993.

6
OpenGL Architecture Review Board, OpenGL Reference Manual: The official reference document for OpenGL, Release 1, Addison Wesley, 1992.

7
Mark Segal, Kurt Akeley, The OpenGL Graphics System: A Specification, Version 1.0, Silicon Graphics, June 30, 1992.

8
Paul Strauss, Rikk Carey, ``An Object-Oriented 3D Graphics Toolkit,'' Proceedings of SIGGRAPH '92, July 1992, pp. 341-347.

9
Paula Womack, et.al., ``PEX Protocol Specification, Version 5.1,'' The X Consortium, August 31, 1992.


mjk@asd.sgi.com
Wed Oct 19 18:06:42 PDT 1994