ARKGeometry(tm) is a third-generation modeler that defines the shape, topology and detail of 3D objects. ARKGeometry consists of a powerful object editor coupled to a bi-winged database. The editor allows the user to quickly generate complex objects using a wide range of operations including: move, rotate, bevel, extrude, scale, fractalize, twist, taper, magnetize and displace. Operations can be applied to points, edges, faces or to heirarchies of objects or groups. The camera/viewer window provides an accurate representation of all lenses and formats. ARKGeometry is especially useful for validating objects, i.e. confirming that the object is renderable.
Larry Schnur
Director of Marketing Triple-I 5933 Slauson Avenue Culver City, CA 90230 USA 310-390-8611 fax:310-397-0166 schnur@triple-i.com