http://www.sgi.com/Edu/edu_openinventor.html (Silicon Surf Promotional CD, 01/1995)
Open Inventor (T4-CHOICE)
The Open Inventor course helps applications
programmers master a sophisticated library of object-oriented
3-D building blocks designed to take advantage of Silicon Graphics
hardware features with minimal programming effort. Students learn
to write graphics applications using a library of objects that can be
reused, customized, and extended to meet new needs.
Topics
This course covers these topics:
- C++ Introduction
- Object Oriented Programming
- Inventor Database Library
- Scene Graphs
- Shapes
- Texture Mapping
- Text---2D and 3D
- Actions Applied to Scene Graphs
- Printing from Inventor
- Interaction
- Engines to Drive Scene Graphics
- Manipulators
- Components Library for Reusable Modules
- Node Kits to Build Custom Groups of Objects
Objectives
Upon completion of this course, the student should be able to...
- Write interactive 3D programs with Open Inventor
- Apply fundamentals of C++ and Object Oriented Programming (OOP)
- Create and modify Inventor 3D Interchange format files
- Program with the Inventor Database
- Add direct 3D manipulation with Inventor Interaction
- Build applications with high-level Inventor Components
Prerequisites
This course is intended for...
- Programmers who are familiar with C or
C++ (a short module on Object Oriented Programming
and C++ survival skills for C programmers is taught on
the first morning of the course)
Note: The student is over-qualified if he/she has
programmed extensively with IRIS Inventor in most or all
of the areas listed in the course outline.
Course Details
Duration: 4.5 days
Format: Instructor-Led (Lecture/Lab)
SGI Platforms Covered: All Silicon Graphics
Workstations which run OpenGL. Includes Indy, Indigo,
Indigo2, Onyx.
Tuition :
Contact the Silicon Graphics Sales Office nearest you.