[Conference][Main]

Panels

Debate, dispute, and Q&A on the past, present, and future of computer graphics. Following each Panel presentation, attendees and presenters are invited to meet in the Panels breakout room for continued discussion.

Full Conference registration allows attendees access to all SIGGRAPH 97 Panels. Seating is on a first-come, first-served basis. Please be sure to arrive early to get seating for the Panels you wish to attend.

Panels Breakout Room   West Hall A


NEW All SIGGRAPH 97 Panels are simultaneously interpreted into Japanese.


NEW Online Panels
Four panels are convening online for pre-conference discussion:


Putting a Human Face on Cyberspace: Designing Avatars and the Virtual Worlds They Live In
Sounding Off on Audio: The Future of Internet Sound
Motion Capture and CG Character Animation
Medical Illustration & Visualization: Why Do We Use CG and Does It Really Make a Difference in Creating Meaningful Images?  


SIGGRAPH 97 Schedule Builder

Wednesday, 6 August
 
 10:15 am - noon Deconstructing Play: Theory and Practice
 10:15 am - noon Facial Animation: Past, Present, and Future
Animation & Special Effects2 pm - 3:45 pm Can We Get There From Here?: Current Challenges in Cloth Modeling, Design, and Animation
Art & DesignVirtual Reality2 pm - 3:45 pm Narrative Environments: Virtual Reality as a Storytelling Medium
Animation & Special Effects4 pm - 5:45 pm Motion Capture and CG Character Animation
Art & Design4 pm - 5:45 pm The Differences Between Here and There: What Graphic Design Brings to E-Space
 
Thursday, 7 August
 
Virtual Reality8:15 am - 10 am Interfacing Reality: Exploring Emerging Trends Between Humans and Machines
API10:15 am - noon What 3D API for Java Should I Use and Why?
Art & Design10:15 am - noon Community/Content/Interface: Creative Online Journalism
 2 pm - 3:45 pm Educating the Digital Artist for the Entertainment Industry: The Collision of Academia and Business
Art & Design2 pm - 3:45 pm Medical Illustration & Visualization: Why Do We Use CG and Does It Really Make a Difference in Creating Meaningful Images?
Virtual Reality4 pm - 5:45 pm Putting a Human Face on Cyberspace: Designing Avatars and the Virtual Worlds They Live In
 
Friday, 8 August
 
Artist & Design8:15 am - 10 am Sounding Off on Audio: The Future of Internet Sound
 10:15 am - noon Image-Based Rendering: Really New or Deja Vu?
 1:30 pm - 3:15 pm The Rhetoric of the Synthetic: Images of the Body in Technology, Business, and Culture
Virtual Reality3:30 pm - 5:15 pm Experiences with Virtual Reality Applications


Panel Organizers | Panels Committee