Goals: | To learn the character animation tools in LightWave 5.0. This tutorial will step through the process of animating a character leg. |
---|---|
Subjects: | Bones, Inverse Kinematics, IK Limits, Multiple Goals, Advanced Bones, Object Replacement, and MetaMation |
Level: | Intermediate to Advanced |
Version: | LightWave 5.0c (Check Software Updates for the latest version.) |